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Thread: Quick Time object & "User clicks..." problem

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Quick Time object & "User clicks..." problem

    Hi!

    I would like to use a Quick Time movie at the beginning of my game. In the first frame of the game, the Quick Time movie will loop and waiting for user to click anywhere on the screen (The game will play in some museum on the touch-screen kiosk (which doesn't have a keyboard. So I can only use mouse as an input).
    On users click, the game will jump on the next frame.

    But if I'm using a Quick time object, then the "user click..." command is ignored.

    Is there any workaround or solution?

    Regards
    Dušan


  2. #2
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    Re: Quick Time object & "User clicks..." problem

    Try the AVI object.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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