User Tag List

Results 1 to 2 of 2

Thread: Custom made Fonts?

  1. #1
    Clicker Multimedia Fusion 2

    Join Date
    Mar 2009
    Location
    Australia
    Posts
    254
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Custom made Fonts?

    Hi
    is there a way to get MMF to use custom created characters for in game text, like how you can alter the characters used by a counter?

    any help would be much appreciated
    thanks



  2. #2
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Aug 2006
    Location
    USA
    Posts
    2,970
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: Custom made Fonts?

    The Text Blitter and Character Image objects should be able to do that. I think Character Image was dev only though.

Similar Threads

  1. custom fonts?
    By Bigfoot in forum iOS Export Module Version 2.0
    Replies: 27
    Last Post: 2nd April 2016, 07:56 PM
  2. custom fonts
    By Almightyzentaco in forum Android Export Module Version 2.0
    Replies: 2
    Last Post: 12th July 2013, 05:55 PM
  3. Custom Fonts
    By DistantJ in forum Android Export Module Version 2.0
    Replies: 10
    Last Post: 27th March 2013, 04:57 AM
  4. Custom iOS fonts?
    By XStar in forum iOS Export Module Version 2.0
    Replies: 6
    Last Post: 12th December 2012, 11:47 AM
  5. Custom fonts
    By DistantJ in forum XNA Export Module Version 2.0
    Replies: 5
    Last Post: 26th July 2012, 10:07 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •