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Thread: Performance of behavior events vs frame events

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Performance of behavior events vs frame events

    Is there any different in performance if you have events in the frame event editor vs the behavior event editor?

    My thoughts are it should be identical, however if there is object orientated processing then there may be a difference.

    Anyone on the inside know? or anyone performed any tests?

  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Re: Performance of behavior events vs frame events

    The events in behaviours are just appended to the frame events when you build the application, the performance is identical. The only benefit is that if the object is copied to other frames its events go with it.

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    Re: Performance of behavior events vs frame events

    Thanks Dynasoft.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    How about if you have a behavior in a bullet object. Is those event lines in its behavior only read then when the bullet exists or all the time?

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    I think you can't use fastloops inside behaviors?

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    My only deception with the Behavior of an Object (for create some widgets per example) is there is no possibilities to have a FULL event editor interface as the basic FULL event editor when we want see through a frame (scene)..

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