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Thread: 2nd gen devices

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    2nd gen devices

    It is my great pleasure to tell you that the iphone runtime now works on 2nd gen devices, thanks to Andos modifications...

  2. #2
    Clicker iOS Export ModuleSWF Export Module
    Giovanni_Cardona's Avatar
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    Re: 2nd gen devices

    Yes! Good job Andos

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
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    Re: 2nd gen devices

    Thankyou, very nice !

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on

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    Re: 2nd gen devices

    So exciting! Great news indeed! Thank you Andos!

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
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    Re: 2nd gen devices

    Thats great news indeed... cant wait to test it out

  6. #6
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: 2nd gen devices

    Kudos! Thank you guys!

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: 2nd gen devices

    One question: to work in 2nd gen devices, must XCode projects be compiled as standard ARMV 6 and 7? Or can they be compiled in optimized mode?

  8. #8
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    Re: 2nd gen devices

    Did you ever get my Ipod Francois?


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  9. #9
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    Re: 2nd gen devices

    Chris, I got it, and it was on it that I made the test! So Thank you!

  10. #10
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: 2nd gen devices

    > One question: to work in 2nd gen devices, must XCode projects be compiled as standard ARMV 6 and 7? Or can they be compiled in optimized mode?

    I add another question: is there an optimized mode for ARMV 6 + ARMV 7? Or will the standard mode suffice?

    Last one, with ARMV 7 enabled, will it work on the IPad?

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