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Thread: Q&A inconsistently triggered upon collision

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    Q&A inconsistently triggered upon collision

    I’ve been working on a board game similar to the one in the Whiskers trivia game tutorial, only I don’t want questions generated after every move, just when the token lands on certain spaces. I’ve tried to do this with active objects, but the question only pops up about half the time the token lands on the active object from game-to-game. The logic in the use of alterable variables seems fine to me (though it might not to the program). I’m wondering if the randomness to the response might have something to do with how I’m treating the random pool or dice counter settings. Any ideas?

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    Clickteam Clickteam
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    Re: Q&A inconsistently triggered upon collision

    Really hard to say without seeing the MFA file.

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    Re: Q&A inconsistently triggered upon collision

    Sorry, I'm quite new. What's the best way to send that?

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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Q&A inconsistently triggered upon collision

    You can use the File Archive forum ( the last one in the first forum list on the main page, or http://www.clickteam.com/epicenter/ubbthreads.php?ubb=postlist&Board=5&page=1 ), start a new topic and use the "File Manager" link to add a file - or you can upload it to the MFA Repository, linked on the sidebar on the right.

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