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Thread: help on enemy movement

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    Clicker Multimedia Fusion 2
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    help on enemy movement

    Right now I'm having a hard time figuring these out, so here's the situation:

    I have it that the enemy is Always looking in the direction of Player (You). So when they spawn, I run away through a complex looking maze. But the enemy doesn't follow properly, it just looks in the direction and it's path is interrupted by the dense walls.

    Another situation I'm having trouble in is when I walk through a Stairs tile I get teleported (Select Position..) somewhere else. I want the enemies to follow me by walking towards the stairs tile.

    Help please?

  2. #2
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: help on enemy movement

    When you're telling them to look in direction of the player, they are doing that, but if you run around obstacles, they will collide with those obstacles and get stuck. So the event is working properly, it's just not doing what you need it to do. You'll need to come up with a pathfinding routine, or use an extension for it.

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    Clicker Multimedia Fusion 2
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    Re: help on enemy movement

    Anyone know a code or some tutorial that can teach me such movement?

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