Right now I'm having a hard time figuring these out, so here's the situation:
I have it that the enemy is Always looking in the direction of Player (You). So when they spawn, I run away through a complex looking maze. But the enemy doesn't follow properly, it just looks in the direction and it's path is interrupted by the dense walls.
Another situation I'm having trouble in is when I walk through a Stairs tile I get teleported (Select Position..) somewhere else. I want the enemies to follow me by walking towards the stairs tile.