Hey guys--

I saw an article on The Daily Click awhile ago about embedding internal collision detectors into an object's animation frames. I've made a working example of it, but without loops so it isn't seamless. For some reason, I'm having a lot of trouble integrating the fastloops-- I'm missing something, and the app just screws up.

Can anyone take a look at this and let me know how to integrate the fastloops? Thanks!

PS: I know I need to get the loop to progress the "Clipping" animation + 1 so it can check each frame individually, but for some reason it always seems to zip through all of the frames and not check for the collisions...