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Thread: Beta 17: Idle timer tick box and fire 2

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    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export Module
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    Beta 17: Idle timer tick box and fire 2

    On the iOS property panel for a frame there is a property called "Disable idle timer". If you tick this, when you come back to this property panel (click something else then click back on to the frame properties) it also has ticked the "Fire 2 button" property.

    Both of these properties are linked together, turn one on or off and the other is set the same when you return to view the property panel.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Clickteam Clickteam

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    Re: Beta 17: Idle timer tick box and fire 2

    Oops, I'll fix it, thanks!

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Beta 17: Idle timer tick box and fire 2

    Yves, the clone project operations should include retina display sizes (960x640 and 640x960).

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    Re: Beta 17: Idle timer tick box and fire 2

    It would be good to review the window and frame sizes drop downs (in their respective property tabs) to have a better selection of sizes for all runtimes, landscape and portrait.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Beta 17: Idle timer tick box and fire 2

    Yves, on the editor, the pick button used to select the trasnparent color does not work; instead, one must double click on the (transparent) color box itself to select the new color.

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    Re: Beta 17: Idle timer tick box and fire 2

    Quote Originally Posted by BHGames
    Yves, on the editor, the pick button used to select the trasnparent color does not work; instead, one must double click on the (transparent) color box itself to select the new color.
    I don't see what you mean. In which editor? In the animation editor when you import an image? If so, the pick button works fine, when you click it you can pick the color from the image.

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    Re: Beta 17: Idle timer tick box and fire 2

    Quote Originally Posted by BHGames
    Yves, the clone project operations should include retina display sizes (960x640 and 640x960).
    They are included, I've just tested it. Can you confirm?

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    Re: Beta 17: Idle timer tick box and fire 2

    > I don't see what you mean. In which editor? In the animation editor when you import an image? If so, the pick button works fine, when you click it you can pick the color from the image.

    Yes, in the animation editor. It doesn't work for me

    > They are included, I've just tested it. Can you confirm?

    I have uninstall and reinstall everything, so I can confirm that they are there.

  9. #9
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    Re: Beta 17: Idle timer tick box and fire 2

    Quote Originally Posted by Yves
    Quote Originally Posted by BHGames
    Yves, the clone project operations should include retina display sizes (960x640 and 640x960).
    They are included, I've just tested it. Can you confirm?
    The standard and retina sizes are in there for both clone and the window size presets under the Windows properties, but only for portrait. eg: 320x480 is there as a preset but 480x320 is not. I know you can add these in the clone window but not in properties for windows and frames.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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