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Thread: Selecting a new movement problem

  1. #1
    Clicker Multimedia Fusion 2iOS Export Module

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    Selecting a new movement problem

    On one of my games, I have a health bar which can be decreased and then another image which has multiple movements.

    I'm trying to make the movement change when the health bar is between different ranges but I can't figure out a way to get the movement to only change once. The movement seems to change numerous times and cause the object to not do what it's supposed to do.

    How could I make it so that when the health bar is in a certain range, it only changes the movement once?


  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Re: Selecting a new movement problem

    Add the "Only one action when event loops" condition to the event?

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