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Thread: Expanding the play area and scrolling.

  1. #11


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    Re: Expanding the play area and scrolling.

    Oh right, this isn't what I was asking at first, but I figured out how to give my character lives. And now I forgot it, How do I do it again?

  2. #12
    Clicker Multimedia Fusion 2SWF Export Module

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    Re: Expanding the play area and scrolling.

    Insert, new object, lives.

    To subtract lives, right-click the player 1 column in the event editor, and choose number of lives, subtract from number of lives.

    And Spike is right, but he left something out. After making the background an obstacle, make a condition that says when the character collides with backdrop, character stops.

  3. #13


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    Re: Expanding the play area and scrolling.

    THANK. YOU. I am SO pleased with this.

  4. #14


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    Re: Expanding the play area and scrolling.

    I tried to make it so that when I hold down/click the left mouse button, it will throw a steel ball at the enemy (in direction of gun sight) And if I hold it down. It will repeat. When I click the mouse button, It does nothing. Any help on that?

  5. #15


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    Re: Expanding the play area and scrolling.

    Ok, nevermind. It works now.... But its FULL of glitches

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