User Tag List

Page 11 of 16 FirstFirst ... 9 10 11 12 13 ... LastLast
Results 101 to 110 of 159

Thread: XNA Beta testing

  1. #101
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    Shmuper's Avatar
    Join Date
    Mar 2010
    Location
    Japan
    Posts
    107
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    If I was to create a game now with XNA in mind, should I try not to use any fancy extensions ? Should I set it to a limited application type (like flash) in order to limit the extension choices ?, or should it be considered like a pc .exe application ?

    Thanks !

  2. #102
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    EasySite's Avatar
    Join Date
    Aug 2009
    Posts
    138
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    Ok, I'am waiting...

  3. #103
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

    Join Date
    Jun 2006
    Posts
    6,773
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    Quote Originally Posted by Shmuper
    should I try not to use any fancy extensions ? Should I set it to a limited application type (like flash) in order to limit the extension choices ?
    Yes, that would be a good idea.

  4. #104
    Clicker Fusion 2.5Android Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    Dave78's Avatar
    Join Date
    Aug 2008
    Location
    Italy,Napoli
    Posts
    96
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    I've an XBOX360 and i wanna make xbox games! Please send me the beta!

  5. #105
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator ProUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    peposoft's Avatar
    Join Date
    Jun 2009
    Location
    Japan
    Posts
    21
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    I create xna game with MMF2 now. How save data to game? Can I use INI? with HDD, USB storage. file path?

  6. #106
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: XNA Beta testing

    You can use the INI object, but no file path. Just enter a simple name in the ini object.

  7. #107
    Clicker Fusion 2.5 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Dec 2009
    Location
    Louisiana, USA
    Posts
    369
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    Just noticed the topic. Are you still accepting people for beta testing? What I'm curious about is that will the exported file be able to be edited in the XNA Game Studio? I just started teaching myself about XNA and C#.

  8. #108
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    FlameEX's Avatar
    Join Date
    Jul 2006
    Posts
    130
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    No, I'm positive the exported file will be finalized. You'll most likely be unable to edit in anything other than MMF.

  9. #109
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: XNA Beta testing

    Yes we are still accepting new entries. Send me you registration number, real name, and the product you own.

  10. #110
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)
    ASD's Avatar
    Join Date
    Feb 2007
    Location
    Japan
    Posts
    1,792
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)

    Re: XNA Beta testing

    Francois sorry I sent serial was wrong.
    correct number was sent. Please check PM.

Page 11 of 16 FirstFirst ... 9 10 11 12 13 ... LastLast

Similar Threads

  1. Beta Testing?
    By KLiK-iT in forum Multimedia Fusion 2 - Technical Support
    Replies: 26
    Last Post: 9th December 2012, 03:16 PM
  2. Beta testing
    By Popcorn in forum iOS Export Module Version 2.0
    Replies: 9
    Last Post: 19th July 2012, 07:26 AM
  3. [Beta 32] Admob Testing
    By kiko in forum Android Export Module Version 2.0
    Replies: 2
    Last Post: 11th July 2012, 03:35 PM
  4. Beta testing
    By stAtrill in forum The Games Factory 2 - Technical Support
    Replies: 6
    Last Post: 24th July 2007, 09:28 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •