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Thread: A small problem.

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    A small problem.

    I have a small problem with some special effects in a game i'm making. I wanted a rain effect, so i drew rain, set it to spawn at a few places above the screen, set its movement to bouncing ball (to make it look like the wind would kind of push the rain) and then did an event like every few milliseconds move set x pos to its own x pos +3 and y pos to its own y pos -2. It worked, but when i set it to destroy when it hits the backdrop (or even an active, for that matter) it didnt. Its just a small thing, but its bugging me. If anyones has a solutions, or any tips for effects for that matter, I would really appreciate it.

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    Clicker Multimedia Fusion 2

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    Re: A small problem.

    Try destroing it when it position is > than, for example 600.

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    Re: A small problem.

    Exploder1010, I have some weather effects examples on my website. Maybe you can adapt the events to your coding project.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: A small problem.

    maybe, because its position is being set randomly it's not colliding with a surface but overlapping. Try detecting if it's overlapping the backdrop - just an idea.
    The "Y-position > ?" is a good catch-all idea.

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    Re: A small problem.

    Alright thanks everyone you guys fixed it!

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