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Thread: Question about levels

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    Question about levels

    Im wondering how to make the players level progression be saved in some kind of level selection screen.

    For example if the player completes level 1 and 2 then quits he/she can come back and select the last level they were on.

    Any help would be appreciated.

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    Re: Question about levels

    Use an INI file. When a player completes level 2 (for example), saved Level = 2 into the INI file. On the level select screen, read in the level number and then let the player select levels 1 and 2.
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    Re: Question about levels

    You could also consider using an array

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    Re: Question about levels

    ok, thanks i understand it now.

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    Re: Question about levels

    An array would work, but for this where you are just saving a level an INI is much simpler, cleaner, and more practical.

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    Re: Question about levels

    Actually now i don't get it, do I put the same ini file in each frame like one ini file in level one and one in the level selection screen,and do they have to be the same.

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    Re: Question about levels

    Quote Originally Posted by trav101
    Actually now i don't get it, do I put the same ini file in each frame like one ini file in level one and one in the level selection screen,and do they have to be the same.
    Yeah if you want to save data in different frames you'll have to include the ini object in each frame and set the file path (unless you're just using the default file location). The only thing that needs to be the same is the file name and path.

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