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Thread: Difference between XNA Application and XNA Project

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Difference between XNA Application and XNA Project

    For those who have not yet read the documentation.

    You should first begin by build a XNA Project (either for Windows, XBOX or Phone). This will create a directory containing all the code and resources. Open this project in Visual Studio and compile it.

    Once your project folder is created, you do not need to recreate it each time you build your application. Switch the build type to XNA Application (using the same type as the project, Windows, XBOX or Phone), select the sln file at the root of the project, and MMF will save only the application. You can even do it while your project is opened under Visual, in this case you will get an alert message.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Difference between XNA Application and XNA Project

    This should be sticky thread.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    King_Cool's Avatar
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    Quote Originally Posted by Francois View Post
    Open this project in Visual Studio and compile it.
    Why do i need to do this?
    What happens if i dont do this?

  4. #4
    Clickteam Clickteam

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    Well, nothing happens because the source code has no use unless you compile it with a compiler. :p

    Just install the Windows Phone 7 SDK as explained in the documentation, it will install MS Visual Studio 10 Express (free) if you haven't Visual Studio 10.

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    King_Cool's Avatar
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    - I first checked if i had .Net version 4 or above, by going to 'run' in windows and pasting this string
    "cmd /c dir/b/ad "%systemroot%\Microsoft.NET\Framework"&pause"

    Then i took ChrisBs advice from this thread:
    http://community.clickteam.com/showthread.php?t=63599

    - Installed Visual C# 2010 Express
    - Installed XNA Game Studio 4.0
    ...
    Documentation ( MMFD2 help file ) states i need:
    - XNA Game studio 4.0 (at least).
    - Visual Studio Express (or any better version)."

    It does not say specifically what version of Visual Studio Express is needed ( Visul C#, Visual C++ etc )
    ...
    Have i installed the wrong things?
    Do i need to install more?
    ( I own a Xbox and plan on developing for Xbox )

  6. #6
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleXNA Export Module

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    You installed the correct software: Visual C# 2010 and XNA Game Studio 4.0. You don't need anything more.
    To test you creations on your XBox, read this: http://msdn.microsoft.com/en-us/library/bb975643.aspx .

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