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Thread: Hiroshi ASHIDA - Test Reports

  1. #11
    Clicker

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    Re: Hiroshi ASHIDA - Test Reports

    Quote Originally Posted by Francois
    -> Set radius in circular movement bug corrected in C++ and XNA
    In next beta?

  2. #12
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    Re: Hiroshi ASHIDA - Test Reports

    Question
    - button 5 or later?
    - analog stick
    - vibration

    How I do to use these functions of game pad?
    will release joypad or joystick 2 extension?

  3. #13
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: Hiroshi ASHIDA - Test Reports

    X and Y buttons will behandled in the next beta (as button 3 and 4 of the joystick).
    I'mm make an object for the stick, and digout the vibrations.

  4. #14
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Hiroshi ASHIDA - Test Reports

    François: since you didn't reply on my summary thread about the gamepad I will answer the vibrations thing here: you can set different vibrations for left and right sides of the gamepad, and you can animate them, so the trick is to have patterns.

  5. #15
    Clicker

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    Re: Hiroshi ASHIDA - Test Reports

    BUG
    Cannot disable "Transparent" option in object property with HWA and XNA.

  6. #16
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    Re: Hiroshi ASHIDA - Test Reports

    The objects can only be transparent. So it is not a bug.

  7. #17
    Clicker

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    Re: Hiroshi ASHIDA - Test Reports

    BUG
    Beta #5
    - FPS counter not descend bug still not corrected?
    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=232920#Post2329 20

  8. #18
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    Re: Hiroshi ASHIDA - Test Reports

    This is not a bug. On xna, the display is not link to the game processing. When there is too much graphic data to process, the display is not called, but the engine continues at full speed. What i can do, is link the fps calculation to the display. Will do that for the next beta.


  9. #19
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    Re: Hiroshi ASHIDA - Test Reports

    Corrected.

  10. #20
    Clicker

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    Re: Hiroshi ASHIDA - Test Reports

    Beta 6
    Bug
    - It shows 50 though FPS of the application of 120FPS was displayed in the counter.

    Request
    - I want to specify the condition of pushing the button of XBOX Gamepad object from the expression.
    It facilitates making the key config system.

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