This video is unlisted so nobody outside these forums should stumble across it.
This video shows a port of one level taken from my game Mr Stump's Dentures 2, with some things taken out. No extentions, no background system objects and no music.
It does however use several layers; would these slow down the runtime?
Both videos are played in real-time, they run how you see them. Note in the XNA runtime, the jerkiness and the seemingly random counter positions.
Once again if anyone from Clickteam wishes to take a look at the source please let me know; as this is my big game in the making I'm unwilling to publicly distribute