Hey guys,
I'm using an event to spawn objects when the mouse is clicked, which looks something like this:
User left clicks within the frame
create object "block" at xmouse, ymouse
This object is part of 'group.neutral'
I then have an event to delete the block when it's right clicked:
User right clicks on group.neutral
Destroy group.neutral
That's all the code there is - Now, in the past, I'm sure this would only delete the individual object which was right clicked, but for some reason it's deleting every object in the group.neutral. Is there a setting I might have changed in the app properties to cause this?
Appreciate any help & thanks in advance guys