I made a side scrolling game by setting the virtual width to -1 and always setting the horizontal scroll to +8 of what it is. If the player gets above somewhere around 34k in the x position, the bombs stop falling. The bombs fall with a simple "Upon pressing fire one -> Create object "bomb" at 0, 0 of "player" and Move to layer 4 " event
Object count is less than 500 (besides that I set the limit higher). All the "Destroy if too far away from play area" and the like are unchecked. I don't know what I did wrong.