You've been a great help for me in the past, and I thank you a lot for that. Now here I am again with a question that is of great concern to me.
My game is meant to be in 16:9 resolution, but I don't want to upset users with 4:3 monitors. Also, I would like to have different resolutions like 480p or 720p, windowed or fullscreen modes etc.
I have tried around with the Window Control object, but I don't know what I'm doing wrong. It doesn't scale exact, I don't know why. Also there are problems with the scaling when I change to fullscreen or window mode, different resolutions get screwed up etc.
Also when I use events like "always -> change resolution to X", it seems to have some slowdowns, but when I use only one event, it screws up sub applications.
Also it would be nice if there is a way to add black borders when in 4:3 resolution so the characters don't look like they come from spaghetti land.
I haven't found any example files for how to properly use Window Control for that kind of stuff - or maybe there is an easier solution for this? I would highly appreciate any help you can give me on that subject, because I don't want to upset users with my own crappy work-arounds
Thanks and have a great day!