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Thread: Want to use CPMStar?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Want to use CPMStar?

    Hi All,

    Just thought i'd let you all know that I've recently been accepted as a sponsor by CPMStar

    So if anybody wants CPMStar ads in their game rather than Mochi, please let me know and I'll set it up on my account (developers aren't able to add CPMStar ads to their game unless it's been sponsored by a CPMStar approved sponsor).

    Pros
    ==========
    You typically get a higher eCPM from CPMStar
    Payment threshold is $50 ($100 on Mochi)
    Ads are all gaming related which normally means more clicks on the ads
    More control over ads

    Cons
    ==========
    Game reports are not as good on CPMStar and pulling reports is a bit slow (you can still use Mochi tracking though)
    You can't split the ad revenue between more than 1 person


    Another thing to consider is that I will receive 15% of the ad revenue and I won't be able to give this back to you as it will be difficult for me to tell what your game has earnt! HOWEVER this won't affect your share of the ad revenue. Here's a quick comparison on revenue split between Mochi and CPMStar:-

    Mochi
    Mochi - 40%
    Publisher - 10% (arcade site assuming they're a Mochi affiliate. If not the share goes back to Mochi)
    Developer - 50%

    CPMStar
    CPMStar - 35%
    Sponsor - 15%
    Developer - 50%

    If ofcourse your game is a raging success I will try and work this out with you.

    All I ask is that you provide a link back to my arcade site (www.ministryofgames.co.uk) somewhere on the main menu. I only ask this as part of the conditions of me being approved is that I need to increase my traffic volumes pretty quickly!

    Many Thanks,

    Steve

  2. #2
    Clickteam Clickteam
    Jeff's Avatar
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    Re: Want to use CPMStar?

    I just want to say: Steven has been around the community for awhile and is a person you can trust.

    So if you have a game or 2 that would work out for his arcade site it is certainly something to think about.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Want to use CPMStar?

    *slips Jeff $10*

    A good article on the benefits of CPMStar over Mochi. It's from a sponsors perspective but still some valid points.

    http://www.fncgamesblog.com/2009/08/02/why-sponsors-should-favor-cpmstar

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Want to use CPMStar?

    I will look forward it Steven.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Want to use CPMStar?

    If you agree for CPMstar to be the sole ad network then the breakdown looks like this

    CPMStar - 25%
    Sponsor - 25%
    Developer - 50%

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Want to use CPMStar?

    Trouble is that I like to use Mochi's distribution service and to get that you have to agree to it for all your games.

    I typically release my CPMStar versions and then 2 weeks later upload it to Mochi for distribution.

    Looking forward to it Fano

  7. #7
    Clicker Multimedia Fusion 2SWF Export Module
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    Re: Want to use CPMStar?

    Are you able to use Mochi to distribute but CPMStar for ads?

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Want to use CPMStar?

    This is wonderful! Thanks for the info, I'd like to look into this in the future.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Want to use CPMStar?

    Good to hear Ricky

    @ Jacob: I think that Mochi would probably not approve it. I haven't tried it but I cant see why they would approve it.

  10. #10
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
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    Re: Want to use CPMStar?

    For anyone who wants to know, I made the CPMStar extension. I've recently updated it for someone so it can display ads for a given Pool and Subpool ID, instead of just a Content Spot ID. Honestly I don't know about the difference but you guys might care.

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