Using the Scrolling Tutorial, I've set the frame to scroll automatically, one pixel at a time, to the right, which works fine, but at a point the player stops colliding with the platforms and simply falls through them. What's going on?
Size: 550 x 400
Virtual Width: 5500
Virtual Height: 400
Using, for example: Local Library>Background>Tiles - Surface Textures>Metal plate 1
Metal plate 1's Obstacle type is Platform
Player's movement type is Platform
Collision event is Active(player) collides with Background: Active>movement>stopped
Metal plate 1(Mp1) is aligned left, bottom, then duplicated(1 row, 15 colums, no spacing)
Platform obstacles(in this case, Mp1) work fine up until #11, at which point all collisions stop.
For this example, the last working platform is Mp1 #10, with the property Position X: 576
The next in line, Mp1 #11, is Position X: 640
Sorry if this is too much or not enough. Thanks in advance for your help.