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Thread: Binary files (application loader issue)

  1. #11
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Re: Binary files (application loader issue)

    Ok finally home, the following error occurs when I try to validate the archive part.

    Internal error!
    xcode encoutered an internal logic error.choose continue to continue running xcode in an inconsistent state,choose crash to halt xcode and file a bug with crash reporter.choosing crash will result in the loss of all unsaved data.

    when I open the crash history the following appears:

    UNCAUGHT EXCEPTION (NSInvalidArgumentException): -[ITunesSoftwareApplicationDescription applicationType]: unrecognized selector sent to instance 0x2020322c0
    UserInfo: (null)
    Hints: None
    Backtrace:
    0 0x00007fff8353a796 __exceptionPreprocess (in CoreFoundation)
    1 0x00007fff828b3f03 objc_exception_throw (in libobjc.A.dylib)
    2 0x00007fff83594110 +[NSObject(NSObject) doesNotRecognizeSelector:] (in CoreFoundation)
    3 0x00007fff8350c91f ___forwarding___ (in CoreFoundation)
    4 0x00007fff83508a68 _CF_forwarding_prep_0 (in CoreFoundation)
    5 0x0000000102cf80ac __50-[AAVFetchApplicationListAssistant viewDidInstall]_block_invoke_0427 (in IDEArchivedApplicationsViewer)
    6 0x00007fff83546acc __NSArrayChunkIterate (in CoreFoundation)
    7 0x00007fff835557fd ____NSArrayGetIndexesPassingTest_block_invoke_1 (in CoreFoundation)
    8 0x00007fff84fede3f _dispatch_apply_serial (in libSystem.B.dylib)
    9 0x00007fff84fa4ed4 dispatch_sync_f (in libSystem.B.dylib)
    10 0x00007fff84fedde7 dispatch_apply_f (in libSystem.B.dylib)
    11 0x00007fff850a44e1 _dispatch_apply_slow (in libSystem.B.dylib)
    12 0x00007fff8351d3ab __NSArrayGetIndexesPassingTest (in CoreFoundation)
    13 0x0000000102cf7f27 __50-[AAVFetchApplicationListAssistant viewDidInstall]_block_invoke_0 (in IDEArchivedApplicationsViewer)
    14 0x00007fff84fabd64 _dispatch_call_block_and_release (in libSystem.B.dylib)
    15 0x00007fff84f8a2d1 _dispatch_worker_thread2 (in libSystem.B.dylib)
    16 0x00007fff84f89c08 _pthread_wqthread (in libSystem.B.dylib)
    17 0x00007fff84f89aa5 start_wqthread (in libSystem.B.dylib)

    Hopeless...

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Re: Binary files (application loader issue)

    I found this error online,

    http://stackoverflow.com/questions/5559886/xcode-4-0-crashes-when-i-try-validate-or-submit-1-1-version-of-my-application


  3. #13
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    Re: Binary files (application loader issue)

    I bet Andos will have some ideas when he gets back from vacation.
    He should be back next week.

  4. #14
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Re: Binary files (application loader issue)

    Well I got past the error, you have to reinstall the xcode 4 and install all tools like it was mentioned somewhere in the link. it seemend to work fine now.

    A good thing for others who will walk into this.

    Another problem occured though not long after this lol.

    I got a faillure:

    Application failed codesign verification.
    The signature was invalid ,or it was not signed with an apple submission certificate.



  5. #15
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Re: Binary files (application loader issue)

    Check these tutorials for obtaining a valid certificate for your developer account.

    http://developer.apple.com/ios/manage/certificates/team/howto.action

  6. #16
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    Re: Binary files (application loader issue)

    Oh my! Guys.. I need ur help again.
    I created two certificates:
    *developer
    *distribution- does not match me to my account (or whatever)

    I can create games and run them on my Iphone and Ipad and they work fine but when I go to product/Archive (to distribute my game to Itunes after I pressed "validate" or "submit") I can only use "iphone developer" and "iphone distribution" is grey!

    Do I need to get the distribution certificate? And how do I get one?I slammed my head against the wall trying to get a distribution certificate but after 7 hours I'm desperate. Please help!

  7. #17
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    Re: Binary files (application loader issue)

    I followed some tutorials and when I follow the

    https://developer.apple.com/ios/manage/certificates/team/howto.action

    I get to a part (submitting a certificate signing request for approval) and it says (add certificate) ---there's only a download button. and there's no option to upload a certificate? I uploaded a picture to show it.

    Images attachées Images attachées

  8. #18
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    Re: Binary files (application loader issue)

    Welcome to the wonders of code-signing, provisioning and certificates (my least favourite part of developing for iOS!)

    Not sure exacty - but what does the download button download? It might be you need that first (seem to remember a WWDC certificate that's needed)
    Other thoughts:
    1) Try refreshing the page (works when status is Pending, unless you've got an Admin who needs to approve everything)
    2) Make sure you have the right permissions in your iTunes Connect > Manage Users section (if you've got this far you probably have, but worth a shot)

    Good luck - hang on in there!

  9. #19
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    Re: Binary files (application loader issue)

    I'm a legal admin as role in itunes conect.

    The download button downloads a certificate indentity/request or something to your desktop.So I have these certificates on my desktop,

    What do I need to do with them? do I need to upload them open them and do something?

    I got games running on my iphone so that must mean I have a developer acount attached to my account but I can't distribute. how do I get there.


    If you look at the attachment you will see (iphone developer program)
    I can't seem to find that website How come the information on the tutorial isn't right. there's no submit button only download?!

  10. #20
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    Re: Binary files (application loader issue)

    Admin & Legal is what I've got for roles too - so that's good!

    Drag the downloaded certificate to XCode in your dock whilst XCode is running. Try rebuilding after doing a Product > Clean (just to be sure)

    Have you followed these instructions for Distribution? https://developer.apple.com/ios/mana...n/index.action

    Distribution is what's needed for the app store submission, whereas Development let's you run it on your iDevice (for about 30 days before you need to download a new provisioning profile)

    So you should be on this page:
    https://developer.apple.com/ios/mana...rofiles.action
    This will list the apps you currently have. Should be able to modify or download from here. If nothing is listed click New Profile

    A lot of this is from memory (not in a position to submit a new app yet!) - but hope it helps.

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