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Thread: Simple Pause/Resume Example

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    Simple Pause/Resume Example

    Somebody was asking about how to unpause once paused. So I thought I'd have a look at it myself, since I'll need it for most projects.

    The slightly confusing thing as that in iOS touching the screen when paused will unpause, but in MMF you have to press any key to unpause.
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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Simple Pause/Resume Example

    Another easy way is just using the Q&A object.

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    Re: Simple Pause/Resume Example

    Great tip BHGames!
    This is much simpler and looks so much more professional (why didn't I think of that? Must be lack of sleep :sleep
    See attached file for improved example
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    Re: Simple Pause/Resume Example

    I remember using sub-apps to pause my games back when I used to make them for PC, I wonder if this still works here, it was always the best way to do it, but I won't be surprised if sub-apps cause some issues on the iPhone.

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    Re: Simple Pause/Resume Example

    Very nice examples. I┤ve also been using sub apps. But this works better (in my examples). I did not know this was possible (maybe it┤s since an updated?).Thx!

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    Re: Simple Pause/Resume Example

    You're welcome!
    Just be aware that there are still some issues using the Q&A object in landscape mode (stays in portrait mode so looks a little odd), especially on iPad. Hopefully we'll get a fix soon.

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