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Thread: exactFit in FlashFX = no clicks

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    exactFit in FlashFX = no clicks

    I didn't know how to stretch an swf untill DizzyDoo pointed me in the direction of the FlashFX extension.
    Now I made a Start Of Frame condition with a Set Scale Mode to "exactFit", and it does scale now, only none of my clicks get registered.
    So what I basically have now is a startscreen of a game ( that scales nicely) but I can't press the play-button.

    Anyone knows what I'm doing wrong here?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: exactFit in FlashFX = no clicks

    My guess is you're experiencing a "Flash Crash"

    ... which is basically a game freeze without freezing animations.

    Is the FlashFx up to date?

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: exactFit in FlashFX = no clicks

    mickarrow you need to Set Scale Mode to "exactFit" at ALL frames, it works for me.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: exactFit in FlashFX = no clicks

    Thank you wesleyd, I got my clicks back

    I tested it earlier on a 1 frame game, and it worked. So when I tried it on my multiple frame games, I should have thought of that.
    I'm glad it works now.
    Maybe Looki can put this info in the help file of the extension. Just in case I forget how to use it again

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