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Thread: [BUG] Player controls

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    [BUG] Player controls

    Setting default controls for player 1 to W,A,S,D (for example) doesn't influence real player controls on an android (of course test device has qwerty keyboard) but works on PC (when i select Run > Frame).

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: [BUG] Player controls

    Any stand on this issue? Will this be implemented?

  3. #3
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    geothefaust's Avatar
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    Re: [BUG] Player controls

    I assume it's expected of developers to use the simulated analog stick, however I could be wrong.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: [BUG] Player controls

    I don't believe that there won't be any keyboard support.
    That can't be so difficult to implement that... Am I wrong?

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