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Thread: MS3D Attach mesh

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Firefly 3D Module (Steam)

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    MS3D Attach mesh

    how to use it with bone?

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Re: MS3D Attach mesh

    I have the same doubt. I want to get the values X, Y and Z of a bone but can not.

    Does anyone know how to do this?

    Thanks!

  3. #3
    Clicker Multimedia Fusion 2
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    Re: MS3D Attach mesh

    Sorry for the slow response guys;

    Attach a token object to the desired joint/bone then simply query it's position.

    The snails on the thorn -

  4. #4
    Clicker Multimedia Fusion 2

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    Re: MS3D Attach mesh

    "Joint>Attach object..." is a dummy action, it doesn't do anything. It is one of the things I never implemented.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: MS3D Attach mesh

    Thanks for the replies, and even without the function that I wish it had, the OpenGL remains a great extension to the MMF and intend to continue using it in my project, thanks Min for having developed this great job.

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