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Thread: iOS WebView extension beta

  1. #11
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    colej_uk's Avatar
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    Re: iOS WebView extension beta

    I actually opened a wikipedia page in safari today, and noticed that it wouldn't let me zoom either, but the text size was much bigger- allowing it to be read easily.

    This was actually preferable to zooming in because you don't have to keep manually scrolling left/right when in portrait mode to read properly if that makes sense. Would this be easy to implement?

  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    Yes, UIWebView doesn't provide any direct ways to control its zoom and font size programmatically *but* it does have a method for executing strings of javascript. So if I get an MMF Action for that method working, you'd be able to feed it strings like:

    "document.body.style.zoom = 5.0;"

    and

    "document.getElementsByTagName('body'[0].style.webkitTextSizeAdjust= '60%'"

    to set the zoom and text size as you'd like.

    I'll be looking into that next.

  3. #13
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    colej_uk's Avatar
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    Re: iOS WebView extension beta

    Awesome

  4. #14
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    Does this not work in landscape mode?

    I've copied all the events, objects, etc from the example file, copied into a new frame on my game, and it just seems like the webview extension is not showing up at all. The buttons won't do anything.

    Please help,
    thank you
    Brian

  5. #15
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    xhedgehogx, for me it's working in landscape mode in the iphone & ipad simulators, and on my iphone3gs (though I do notice the iOS keyboard still comes in portrait mode, I think that's something CT will have to adjust in the SDK).



    Make a backup of your xcode project, and then replace your Application.cci with this one, and see if it works.

    Here's the landscape mfw file, too.


  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    Thanks, I'll try it out

  7. #17
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    Re: iOS WebView extension beta

    jjsonick:
    I recently fixed a generic bug with the device orientation and UI controls (like popup alerts and possibly also keyboard orientation).
    It is currently being beta tested.

  8. #18
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    Andos: awesome! Thanks. I did see the issue with popup alerts generated by the WebView too, so hopefully it will fix both.

  9. #19
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    Thanks to you jjsonick, i made my application "programme tv gratuit" with webview !

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=249078#Post2490 78

  10. #20
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: iOS WebView extension beta

    wesleyd, that's awesome! Congrats!

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