User Tag List

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 81

Thread: [Beta] Advanced MochiAds

  1. #21
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: [Beta] Advanced MochiAds

    For some reason with your latest release I can't use your extension from the Global Events anymore. Am I doing something wrong?

  2. #22
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
    Join Date
    Aug 2006
    Location
    Germany
    Posts
    1,037
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Can you send me the example with the problem?

  3. #23
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: [Beta] Advanced MochiAds

    I'm confused, I've just noticed that I had two copies of the AdvancedMochiAds object in my Global Events. Don't know how this happened. Sorry for the bothering, everything is working okay.

  4. #24
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    6,233
    Mentioned
    175 Post(s)
    Tagged
    3 Thread(s)

    Re: [Beta] Advanced MochiAds

    Thanks you for this useful extension and all your hard work!!!
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #25
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Alright, I was now able to test this new version a bit once the corrupted download file was replaced with a new zip file. That one extracted normally.

    Click-away ads is a great addition, thanks for implementing it so fast!

    Also figured out the receive as string feature. This will be very handy indeed. It allows some nice customization.

    When I use the "Show Advanced Leaderboard" action and set the "number of display scores" to 10, 50 or 100 (or whatever), the leaderboard always displays the standard number of scores, which is 50.

    Does the Mochi API allow changing the grey background of the achievements and profile screens to some other color or, even better, transparent? The current grey bg looks a bit ugly in my opinion, would be so much better as transparent.

  6. #26
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Achievement logo (100x100 image which is set up in the Mochi dashboard) doesn't seem to show up... shouldn't it be showing in this space, see attached screenshot.

  7. #27
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleMac Export ModuleUnicode Add-on
    Pharanygitis's Avatar
    Join Date
    Aug 2006
    Location
    Germany
    Posts
    1,037
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    @MJK .. upload a image in mochiads-archivements (I think, its 100x100) works perfect in my game

    EDIT:
    When I use the "Show Advanced Leaderboard" action and set the "number of display scores" to 10, 50 or 100 (or whatever), the leaderboard always displays the standard number of scores, which is 50.
    Mhh.. i search for the problem.. i think that is a mochi-ads-problem.

    Does the Mochi API allow changing the grey background of the achievements and profile screens to some other color or, even better, transparent? The current grey bg looks a bit ugly in my opinion, would be so much better as transparent.
    Yes, the Archivements is current in the beta This "feature" is not exists!

  8. #28
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Quote Originally Posted by Pharanygitis
    Yes, the Archivements is current in the beta This "feature" is not exists!
    Ah, ok. Didn't realize Mochi Achievements was still in beta on Mochi's end. That might also explain my trouble with showing the achivement image, maybe I'll contact the Mochi guys about that issue..

  9. #29
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    turtle's Avatar
    Join Date
    Jun 2010
    Posts
    205
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Nice extension you have here Thanks. I have been messing around with it and so far it's works nicely... err.. except I can't find how check if the user has logged out

    The isLoggedIn( "Advanced MochiAds" ) function starts out as 0 before the user logs in and turned to 1 after the user has logged in but somehow still remains at 1 even after the user logs out .

    Or please do tell me if I am using it correctly and there is another way to check for user login?

    Thank you very much

  10. #30
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MJK's Avatar
    Join Date
    Jun 2006
    Location
    Espoo, Finland
    Posts
    1,162
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: [Beta] Advanced MochiAds

    Still coming back to this "grey background on the Achievements screen" issue, are you sure the beta API doesn't support changing it? As it seems that e.g. this game uses transparent bg:



    There are also others listed in the Mochi Achievements announcement.

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast

Similar Threads

  1. Advanced MochiAds object or regular objects?
    By Outcast in forum SWF/Flash Export Module Version 2.0
    Replies: 2
    Last Post: 5th May 2012, 04:51 PM
  2. [Preview] Advanced MochiAds
    By Pharanygitis in forum SWF/Flash Export Module Version 2.0
    Replies: 5
    Last Post: 23rd August 2011, 04:43 PM
  3. [Beta] Advanced Collision
    By Pharanygitis in forum Beta Flash Extensions
    Replies: 2
    Last Post: 16th August 2011, 10:26 PM
  4. Advanced Tray Object (Beta)
    By Jaffob in forum File Archive
    Replies: 45
    Last Post: 15th May 2009, 12:57 PM
  5. Advanced Tray Object (Beta)
    By Jaffob in forum Extension Development
    Replies: 0
    Last Post: 13th May 2009, 06:25 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •