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Thread: Platform Jump Glitch

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Platform Jump Glitch

    I know this is very simple for you guys, but when I make a platformer game and try to make a wall or something to block the character's path there is a werid glitch when the jump is used on the wall. If someone just holds down the jump key then he just scales the wall or possibly get stuck in mid air.

    Does anyone know how to make a platform event so the character will just fall if he hits a non move through brick.

    Event used:[ "Active" collisions with "Brick"] "Active" = Movement Stop

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    RickyRombo's Avatar
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    Re: Platform Jump Glitch

    Perhaps try bouncing instead?

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Stephen's Avatar
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    Re: Platform Jump Glitch

    The inbuilt platform movement is glitchy. It's best to use a custom engine (Platform Movement Object).

    You might have better luck using a detector instead of your active and make it square if you insist on using this movement.
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  4. #4
    Clicker Fusion 2.5 (Steam)

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    Re: Platform Jump Glitch

    Since im not very familer with the new extension and how to make the character gain the desired movement can u tell me a short example of how it works?

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