I have recently finished a MF2 game for PC and I am now trying to port that game over to iOS via the recently released iOS exporter. My game is a platformer and I have been trying to add virtual joystick and touch controls to it with little luck. Are the touch controls only responsive while developing in XCode or can MF2 emulate touch controls with a mouse? For instance I have the frame set up to display the joystick and fire buttons but they are unresponsive in the frame player. Please help me out if you can and a link to a tutorial on such stuff would be greatly appreciated as I am new to iOS development.