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Thread: "REAL" Fog Of War no Extension Required - R252 HWA

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    "REAL" Fog Of War no Extension Required - R252 HWA

    It's a Fog of War effect using MMF2 HWA, and Muddy Mole idea of Substractive layers. In other words you've got engine for FOW with 20k fog areas.

    Issue I got is that MMF is not always Adding Backdrop Which is quite irritating.

    Everything is commented!

    It uses 3 Active Objects, 1 List Object, 1 String Parser and 4 Layers, and 2 backdrop Objects.

    Any comments and modifications are welcome in this thread!
    Attached files Attached files

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    Thanks for this Fanotherpg. I have always wanted a real fog of war.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    Thanks MuddyMole for his examples and idea! But it was eating me, just to do it 'workable' and it works. Somehow.

    Probably it will need few improvements:
    Internal List Object instead of List Object
    FastLoop for detection of multiple instances.

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    Very cool...Thanx!

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    Really cool. Thanks Fano and MuddyMole!

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    I would like to see this,.but it's saying I need "String Parser". Where can I get this?

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    You should have it built in in your Multimedia Fusion 2.

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    I thought it was part of Bonus Pack 1?
    Working as fast as I can on Fusion 3

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    Anyway, everyone should have it. And yeah it seems to be part of BP1.

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    Re: "REAL" Fog Of War no Extension Required - R252 HWA

    just sits on "Loading..." for me...I think it's missing the map file it's trying to load?

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