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Thread: Best method to make a platform engine

  1. #1
    Clicker Multimedia Fusion 2 Developer

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    Best method to make a platform engine

    Ok it may not be the best but its one of the more customizable and efficient ones I've made. It's under 30 lines of code and it has customizable jump height, gravity, and horizontal walking speed.
    Attached files Attached files

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    How do you make is so player can walk up a hill/slanted platform?

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export Module

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    Looks nice -

    One thing - why do you "always" make the Char. sub active object invisible? Why not just uncheck "visible at start"?
    Just wondering, as I often see this rule: "Start of frame: Make active object invisible"...

    Thanks for sharing the engine example.

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