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Thread: Simple Sub-Pixel Platform Engine Widget

  1. #1
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    N64Mario's Avatar
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    Simple Sub-Pixel Platform Engine Widget

    This is a platform engine widget I have made up from Nifflas' Sub-Pixel movement example with collision detection.

    It's not an advanced platform engine. I basically wanted a decent platform engine that uses floating point movement. I really liked Nifflas' sub-pixel example for floating point movement, so I turned it into a platform engine. There are no other object detectors. It's only one object that does everything.


    The only thing I had trouble with was adding the ability to walk up & down slopes. I know Nifflas' has an advanced platform engine that as slopes, but it's not the kind of slopes I wanted. His platform engine makes you fall down deep slopes. I kind of wanted to just walk up and down slopes only. But I guess this will do for now.
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    Re: Simple Sub-Pixel Platform Engine Widget

    N64Mario. This is pretty cool. Good job, and thanks for sharing your modifications.

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    Re: Simple Sub-Pixel Platform Engine Widget

    I have updated the widget with a reverse gravity feature.
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    Re: Simple Sub-Pixel Platform Engine Widget

    Actually, I have released a second platform widget with simpler slope support too (only walking up and down). It's detectorless and works with a custom collision mask. If you want to check an easy way to do it, download.

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    Re: Simple Sub-Pixel Platform Engine Widget

    Quote Originally Posted by Nifflas
    Actually, I have released a second platform widget with simpler slope support too (only walking up and down). It's detectorless and works with a custom collision mask. If you want to check an easy way to do it, download.
    For the record, I REALLY don't understand your collision box/masking within the character you move.
    Are there any tutorials or something that explain how they work, and/or how they are set up? :-/

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