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Thread: "Pick One Object" with Conditions?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
    Nippe's Avatar
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    "Pick One Object" with Conditions?

    Hello Forums.
    I'm new to using MMF2 and I have a question regarding whether or not it's possible to pick and object with a certain alterable value.

    Example: I want the player to enter the teleporter object, then he/she should instantly be moved to another RANDOM teleporter object, but I don't want the randomizer to pick the same teleporter as the player came from.

    How can I make this in MMF2?

    Thank you.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Popcorn's Avatar
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    Re: "Pick One Object" with Conditions?

    Hey and welcome to the forums!

    There are several ways to do this.
    I thought it was eaiser to make an example than to explain it. Check it out here!

    Instead of alterable values I only use the fixed value of the teleport that the player teleports from.
    When you're dealing with the pick object at random condition, make sure it is at the bottom of the event, if you want the other conditions to decide which object will be picked.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module
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    Re: "Pick One Object" with Conditions?

    Thank you for the help and the quick answer Popcorn :grin:

    It worked out smoothly.

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