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Thread: Orientation of the iOS-Virtual Keyboard on iPad

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Orientation of the iOS-Virtual Keyboard on iPad

    Hi,

    I've just started with the iOS-Exporter and I am playing around with the new MMF-objects to see what they can do. There seem to be a lot of possibilities and it is a lot of fun using MMF for iOS-Software Development. But right now I am having a problem with Objects that use the iOS-Virtual Keyboard (for example the iOS-Single Line Object):

    When the Project is set up for running in Landscape mode, the iOS-Virtual Keyboard in the X-Code iPad-Simulator still shows up in Portrait-Mode (which means on the wrong side and 90░ rotated). This problem does not occur when I use the iPhone-Simulator instead of the iPad-Simulator. I did not test this on a real device up to now, but I recognized this same issue on my iPad2 when playing some Games from the iTunes-Store that were made with the iOS-Exporter.

    Would be great if someone had a solution for this.

    I am using:
    - iMac running MacOS 10.7.2
    - Xcode Version is 4.1 (Simulating iOS 4.3)
    - MMF2DEV installed in Win7Prof.64 Bit



  2. #2
    Clickteam Clickteam
    Anders's Avatar
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    Jun 2006
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    Re: Orientation of the iOS-Virtual Keyboard on iPad

    Thank you for your report.
    This bug is fixed in the latest private beta version we are getting closer and closer to releasing to you all.

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