I'm going to re-word my problem. Maybe the original explanation was too confusing...
I load a picture as a non-active picture, with about half of it being transparent. It works fine when I test the program. I then save and exit GF2.
When I reopen GF2 and load up the game, the photo shrinks to just 4x4 pix and turns all green.
How do I keep this picture from shrinking and turning green?
I have 3 pictures on 3 layers... Layer 1's picture is an active picture because I want the player to click on it and trigger an effect. The other 2 pictures on layers 2 & 3 are just pictures.
All 3 pictures show fine when I test the game. But when I exit GF2, reenter GF2, and load my game again, there is one picture that doesn't show on screen. It appears in the list of objects. It just doesn't show.
Pictures 2 and 3 lay on top of picture 1. There is a little gap between pictures 2 and 3, just enough for picture 1 to show through and allow the player to click on picture 1 between pictures 2 & 3.
Pictures 2 & 3 where painted with the GF2 painter. Half of each picture is transparent. They allow picture 1 to show through them when I test it. But when I exit and reload, picture 2 works as it should, with half transparent. But picture 3 does not show. All I see is picture 2 on top of picture 1. I should be seeing both pictures 2 & 3 on top of picture 1. But picture 3 does not show.
Can anyone help?