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Thread: Platform issue (especially in swf build)

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Platform issue (especially in swf build)

    Hi,
    I made a game some time ago using the platform movement. The movement is kind of sticky and doesn't flow very well. I've had some complaints about it. One thing I've noticed is that when I have moving platforms, the character will just hang in mid-air sometimes (but not always) where the platform used to be. So, he'll jump on the platform, and then the platform will move down, but he won't move down with it. I have a attached a file with floating islands that sink when you jump on them. Try it a few times after building as an SWF flash file. Sometimes the island sinks but the character doesn't. Any fixes? I would prefer to use the MMF2 platform movement if possilble because the extension seemed much more complicated. If the extension would work much better, however, I'd be willing to try to figure it out. I appreciate any insight. Thanks,
    Brett
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    N64Mario's Avatar
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    It's because you are using MMF2's internal platform movement. It is only there for the compatibility from older products.

    It is HIGHLY recommended that you should build your own platform movement to fix any 'hanging' issues.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Hi N64Mario,
    Are you referring to the platform movement extension? Does it allow for automatic animation changes like the default movement? Do you recommend any good tutorials for how to use it? Thanks,
    Brett

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    Hi brett. There is a great example that comes with the extension. You will find it in the Examples folder for MMF.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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