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Thread: Using MMF2-made SWF with Adobe Projector

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Using MMF2-made SWF with Adobe Projector

    Hello

    I'm trying to run a MMF2-made SWF in Adobe Projector, available from here : http://fpdownload.macromedia.com/pub...1_sa_32bit.exe

    However I'm having a couple issues : when fullscreen mode is activated, the SWF is not scaled to the screen size, therefore it is possible to see objects which are outside of the frame. For instance my SWF size is 480x320, my screen size ratio is 16:9, when it goes fullscreen, I can see objects that are normally after the right border of the frame.
    Also I'd like to customize the projector so it goes fullscreen at startup.
    Looks like it is possible to solve all these issues when you're a "regular" flash (http://forums.adobe.com/thread/472330), but how could I do this with MMF2?

    Any help will be really appreciated

  2. #2
    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    DizzyDoo's Avatar
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    Use Looki's great FlashFX extension, and then add an event:

    Start of frame - Set stage scale mode to "exactFit"

    You've got to add that to every frame though, otherwise you can find it just freezes when moving from a frame with FlashFX to a frame without.
    Cranktrain - Currently finishing a new game called The Cat Machine!
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  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Thanks a lot, thank you so much ! Exactly what I wanted

    Now I just need to find a way for the projector to go fullscreen at startup... and maybe disable the "100%" options in the projector, which screws everything up :/

  4. #4
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Stephen's Avatar
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    You can use FlashFX to go to full screen as well, but make sure your html has: allowfullscreen="true" inside of it.
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