I realise that scrolling has been discussed elsewhere... its just that I can't seem to solve this problem.
I am trying to create a frame that infinitely scrolls in the X direction.
Frame width is 10000, and I have set Virtual width to -1.
The viewport is always centred on my space ship object
From the forums, it seems that infinite scrolling can then be simulated by setting the X position of the spaceship to about 1000000 at the beginning of the frame, so as to give loads of left and right movement space.
However, when I do this, the X pos of the active object sets itself to a negative number. This seems to happen when x>32000.
Have things changed with updates to stop this from happening.
Any advice would be greatly appreciated.