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Thread: Clickteam Movement Controller only single instance?

  1. #1
    Clicker

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    Question Clickteam Movement Controller only single instance?

    Is CT Movement Controller can use only single instance?
    I want to control vector movement to multiple instances.
    However, CT Movement Controller can't control other instances.

    http://mfa.aquadasoft.com/view/13213...roller_problem

    How I do to control vector movement to multiple instances?

  2. #2
    Clicker

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    Can add the Alt value ability to CT Movement Controller in future build?

  3. #3
    Clicker

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    Unhappy

    BUG
    Suddenly the CT Movement Controller seems objects unselect in my game.

    MFA:
    http://www.megaupload.com/?d=QIJ4V45L


  4. #4
    Clicker

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    - Controls
    Z key Shot/Decide X Key Bomb/Cancel
    Note: player is invincible.

    - Video:
    http://www.megaupload.com/?d=FZEL2W1U

  5. #5
    Clicker

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    You should use the "Set Object" action in clickteam movement controller. You set each object individually. If you only set the movement once, you can set the object movement properties when you create the object.

    Example:

    +Spawn condition
    -Create bullet
    -Set Object (clickteam movement controller) to bullet
    -Set clickteam movement controller properties

    Does this make sense?

  6. #6
    Clicker

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    I just looked at your mfa and you are setting the clickteam movement controller object to an object using its fixed value. I don't think that is necessary in this situation (but your code is a little confusing to me T_T ). When you create an object, the object selection in MMF automatically chooses the new object, so you don't need to use fixed value. You are doing this in a behavior, so I am not sure if that affects object selection. Maybe another MMF user who is familiar with behaviors can help?

  7. #7
    Clicker

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    Thanks mobichan.
    This is causing this problem that I set an object by fixed value?

  8. #8
    Clicker

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    That is my guess. I would try changing:

    -Set object with fixed value (Fixed "(G)Shot 2") ---> -Set object ((G)Shot 2)

  9. #9
    Clicker

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    I've changed all events Set object with fixed value ---> -Set object
    And Clickteam Movement Controller codes are deleted in expressions.

    http://www.megaupload.com/?d=HV2TPLRN

    It seems be corrected. Thanks!

  10. #10
    Clicker

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    I think the Clickteam Movement Controller set object with fixed value action will confused if the object's fixed value is minus value.

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