Well like 5 years ago I was upset strings are missing alterable values which forces us to use extensions or different objects that might be more consuming or not so well HWA compatible. Now I found out it is still missing
Think about simple case, I have 10 objects and I want 10 strings to be displayed above them all the time during their movement. I just cannot do that with string objects, yet it would be so easy like that:
Always -Spread Value C in String(Name)
Start Loop "Place string"
On Loop "Place string"
-Val C of String(Name)=LoopIndex("Place string")
-Val ID of String(Name)=ID of Player--------------->Set String position to Player position bla bla\
Am I the only one missing this feature? Many objects that even do not need it have alterable values..