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Thread: Wrapping around play area

  1. #1
    Clicker Multimedia Fusion 2
    MangoMan's Avatar
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    Wrapping around play area

    So when the player presses shift, a bullet is launched from the player's robot. I want the bullet to wrap around the play area. I've tried making an event that checks to see if the bullet is leaving the play area, then adding a wrap action, but it doesn't seem to work. It just leaves the play area. What am I doing wrong? It seems to work with the original bullet, but not the one that is launched.

  2. #2
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    mikec's Avatar
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    another way would be to use the position. if bullet x position is greater than value set x position to 0 etc

  3. #3
    Clicker Multimedia Fusion 2
    MangoMan's Avatar
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    Thank you, that works.

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