I am preparing my first major Flash game and need a few recommendations. The major consideration is the resulting .swf size after the build. I also noted a forum member had an issue with file types and sizes, tried to reduce the images from .jpg to .png, but still had a heavy megabyte .mfa and .swf.
My screen size is planned 16:9 ration as per sites guidelines-640 x 360. The images will be .png.
What is the smallest file size I can use to keep a quality background image in a game?
What is the smallest video file size I can use?
What is the smallest .gif file size I can use if it will be full screen? (I have an image to .gif producer that creates a .gif out of imported images). I am doing this so a few frames of stop motion can be done (32 frames for entire .gif vs 30 frames a second per video).
Smallest file size I can make the actives (imported images into game, like characters or objects).