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Thread: Greek Language problem

  1. #1
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    Greek Language problem

    Hi! I use for a month now the MMF2 developer unicode version.
    All my apps that are compiled for iDevices with the non-unicode version of MMF2 work perfect but when I use the unicode version I have the following problem.

    I create an one string (simple text) app with the iOS exporter in the uni version of mmf2 dev.
    I select the greek language as my default language for the app. I run the app through mmf2 and it works perfect. My greek text (one word in arial font) shows perfectly.

    Then I build it as a Xcode application.

    Then I run Xcode. It opens and everything seems ok.

    I compile it for running on an iDevice and the app is built.

    I copy it in the iTunes and then I copy my app on my iPhone 4s ios5.0.1.

    The icon is shown correctly, i touch it in order to start and.... it crashes...........

    The app just stops


    I thought that it was just the greek language. I tried english language but the same problem.

    One question; does the unicode version support greek language or am I doing something wrong?

    Thank you and have a happy New Year!!!!!!!!

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Does your application crash when you run it from XCode (in the emulator or on the device?)

  3. #3
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    No but This error appears:

    rh4MvtTimerCoef = (rhTimerDelta) * ((double) rhFrame->m_dwMvtTimerBase) / 1000.0;
    rhBaseTempValues=0; <------- Thread1: program received signal: "EXC_BAD_ACCESS"

    I compile it and it seems that is working BUT japanese (???) letters appear and it randomly crashes.

    http://img525.imageshack.us/img525/9646/img0464.png

    Her's also the link for a simple app with one string object that says "kalimera" in greek language characters.

    http://dl.dropbox.com/u/22104599/kalimera.zip

    Btw it could be great if you would change MMF2 dev unicode application icon. Sometimes, I'm comfused and I open the uni version instead of the standard version. It's silly I know but it could help.

  4. #4
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on
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    I have news related to this problem!!!

    First of all it's not a "greek language problem"; it's for all the languages and it affects only the ios exporter of the unicode version.

    I updated to build 254 and i exported to xcode an app that I'm creating in japanese.
    In xcode i simulate it on iphone 4.3 and the app crashes with the following error:

    Thread1 / 1 callexp_systeme
    " expSysteme[rhPtr->rh4ExpToken->expCode.expSCode.expNum+3](rhPtr); // Pour sauter les tokens expression negatifs"
    <------ program received signal EXC_BAD_ACCESS

  5. #5
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    Hi Dam1an
    Can you send me your .mfa and an exported XCode project? I will see what happens.

  6. #6
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on
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    here you go http://dl.dropbox.com/u/22104599/hello%20japan.zip

    it's just a simple application created in mmf2 dev uni build 254 with japanese characters.
    on mmf2 runs perfect then when compile it in xcode it doesn't show anything...

  7. #7
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    Hi, any news???

  8. #8
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Yes, I have found the problem. Unicode applications saved with the unicode version work fine now. We will publish a new beta soon.

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