I am currently making a game where time is the score for the game. i use counters for the seconds and hundredths of seconds and everything works great in game. but when i go to the score frame i can have it display the current time from the round just played. however i cannot seem to save the previous times. what i want is a way to save the best time achieved and load it when the score frame starts. i tried using the high score object but that wont handle decimals. also i dont need to save a lot of scores just the one thats the best. and the key here is i need the decimal places to be saved and loaded as well. if someone could help me out here that would be great. also i am still using the demo as i used to own the product but lost my disk when i got a new computer, but i will be purchasing again.