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Thread: Position based audio?

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    Post Position based audio?

    Hi there, I was wondering if it was possible to create an object that emits a sound that gets louder as you approach it.

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    Clicker Multimedia Fusion 2

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    Hi. I did this once, although I did it for a platform game - I suspect yours is birds-eye-view, right?

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    There is an example on my website:

    http://www.castles-of-britain.com/mm...plespage19.htm

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Wow, Marv that's an impressive collection of stuff you have there...

    I think that's just what I needed, Thanks!

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    Thanks a lot Super196. Good luck on your project.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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