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Thread: No ForEach object for XNA build?

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    King_Cool's Avatar
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    No ForEach object for XNA build?

    Is ForEach object not supported, or is it just me who cannot see it?
    If its not, will it be?

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Good idea.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    This would be a very useful object to have so a XNA port would get my vote also.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    There may be more pressing matters than this, but still i would like to know what the plans for ForEach is.

    Is the ForEach object going to be available uppon release, or at a later point in time?

    EDIT: I just want to add ( after testing FastLoops against ForEach ) that ForEach is unique in the way it works, FastLoops can not be used as a workaround for the ForEach.
    It seems using FasLoops to individually handle objects only work when you are using conditions wich are meant select object individually ( collision/ overlap conditions, compare to objects AlterableValue etc ).
    While Foreach seems to hadle each object individually no matter what condition you are using ( objects x coordinates, objects x coordinate of left edge etc )
    I dont know how much sense i am making ( maybe im totally mistaking ), but where FastLoops fail, the ForEach works.
    I find the ForEach an essential object wich should be available for any port.

  5. #5
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    You can do everything with fastloops that ForEach can do. Before ForEach, we all used fastloops.

  6. #6
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    I think i just made a fool of myself
    What i said about FastLoops VS ForEach does not hold true, i made a test application to check
    There seems to be something wrong with my original application
    So sorry for this, i was too hasty
    EDIT: 'I used compare two general values' instead of 'compare to objects Alterable Value' when compairing objects ID_ value to the fastLoop Index, silly mistake

    Still it would be nice to know what the plans are for the ForEach

  7. #7
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    I will do it after the release of the XNA exporter...

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Is this extension still in the works, or do fastloops really work good without slowdown in the Windows Phone also?

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Just wondering if there are any plans for the Foreach extension in the next few betas or if anyone can confirm fastloops works good on Windows Phone?

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