Unfortunately I don't have it so only solution might be asking iamjot. Anyway I plan to do some new examples soon so look forward does (I will attempt to recreate this one).
Ok thanks for looking , ill look forward to them.
would be nice to take a look at this
I might make another thread for this, but there is one bug in my game that i really need to figure out.
Basically i am using the touch object - when my character gets hit (by a rock) he does the "hit" animator and after that finishes it stops all movement and goes to the original stopped animation.
However, if the user holds down on one of the directional buttons on the screen from when he gets hit to when the animation ends - the character gets stuck in the "stopped" animation and glides across the screen (stopped only has one animation for left/right).
If the user removes his finger from the directional button when he gets hit, then everything is fine. But i notice a lot of people keep the directional button held down when they get hit..
After writing this, I thought of something. So i just messed around with the code and ive got it working! Thank god for that, been bugging me for weeks. Turns out i was editing the completly wrong section of my game =)