I'm trying to add the ability for the gamer to rotate an object by dragging a wheel to turn the object.
The rotation works, but when you first click the wheel, it snaps to position, and I don't want that. I only want the rotation to happen from the current angle, so when the user clicks the mouse again it only moves when the mouse moves.
I've tried all kinds of things, and I can't seem to get it. Fresh eyes would be much appreciated.