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Thread: Making buttons visible and invisible?

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    Making buttons visible and invisible?

    Hello forum users,

    I'm making a basic racing game using MMF2. My game is going to have three different levels, and I was wondering how I could make a button invisible during the play of a level and then visible at the end of it?

    Like, I'm trying to set-up the game, where when you beat a level, the button appears and you can advanced onto the next frame/level. But, say if the player doesn't beat the level, the button won't show up. Is that all possible in MMF2?

    Any help is much appreciated.

    Thanks!

  2. #2
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    Yeah you can do that. In the button's properties window, uncheck visible at start. Then when the player crosses the finish line with the level completion conditions met, make button visible. Player clicks on button AND button is visible, advance to next frame.

    Or, you could simply just use the create object condition instead. which is probably better anyway.

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    Basically, just check the events you can use in the event editor and you'll find the visibility conditions to set. Or the create object events. You'll find what you're looking for.

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    Quote Originally Posted by Shawn View Post
    Yeah you can do that. In the button's properties window, uncheck visible at start. Then when the player crosses the finish line with the level completion conditions met, make button visible. Player clicks on button AND button is visible, advance to next frame.

    Or, you could simply just use the create object condition instead. which is probably better anyway.
    Okay, will do. Thanks for the response!

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